Two steps forward, One step back
Apologies for the double post, I'm an idiot and posted this Devlog to the wrong game. (Shakes fist at Itch.io Interface)
I spent a lot of back and forth working with the interactions and setting up the workflow for the game, but it's become clear that my current animation pipeline while workable is just too labor intensive and has too many steps/assets/software involved if I want to add in more granular details and expand upon in the future. So I've taken a slight setback and taken a step back to redo the rig for the main character. She is now a fully rigify rig and Ive spent much of the time weight painting her to get her to move correctly. This is a setback for sure, but I have retained all the blendshapes for the character and now she has a much more robust animation rig to move and setup.
I will still need to add some more custom bones for the booba and the bootay but the hard part is almost done. I think this will take a few more days to get it to where it was before within Unity, but it will be worth it and much easier to work with in game. If I can setup the workflow as I have planned it shouldn't be hard to add new animations/poses and then use those for other characters as well. Two steps forward, one step back. We'll get there!
Slut Seducer VR
VR and Flatscreen Sandbox Dating Simulation
Status | In development |
Author | Ameripon |
Genre | Simulation, Visual Novel |
Tags | 3D, Adult, Erotic, NSFW, Romance, Sandbox, sex, Virtual Reality (VR) |
More posts
- Pre-Alpha 0.3.7.3 Released - New Areas24 days ago
- Pre-Alpha 3.6.1 Released!!!61 days ago
- Wizard Fart and Dialogue updatesAug 13, 2024
- First Playtest Build!Jul 18, 2024
- Closing the Loop!Jul 01, 2024
- Dick on a plateJun 27, 2024
- H scene interactive animations working!Jun 13, 2024
- Climaxxxxx!Jun 05, 2024
- Working with AI for dialogueMay 22, 2024
- Tedious, but not impossible!May 20, 2024
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